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A LINK TO THE PAST · SNES WALKTHROUGH

Ganon’s Tower

The tests are answered one last time.

A Link to the Past
Official Nintendo artwork · Source

Original SNES route. GBA puzzles can differ, especially in the Ice Palace.

The key to this chapter

The lower dungeon routes lead to the Armos Knights on ice and the Big Key. Return to the central big treasure chest before beginning the climb.

Before you set outSeven crystals · Hookshot · Somaria · Fire · Bombs · Bow

RewardsRed Mail and access to Ganon

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Dungeon floor maps 8 floors

Choose a floor, then enlarge its map. Stairs, treasure chests and passages are annotated on the original game maps.

Open original ↗
Ganon’s Tower — 1F, map annotated by Ian Albert
Game images © Nintendo · maps and annotations: Ian Albert ↗
  1. At the top of the Dark Mountain, stand in front of the tower with the seven crystals.

  2. Take the keys, use Hammer and Hookshot to connect the platforms. Set the crystals with delayed bombs.

  3. Use a Somaria block to hold down the floor switch. Survive the flying tiles until the room unlocks. Continue through the torch and conveyor-belt puzzles.

  4. Use Somaria to explore invisible paths; Ether can reveal them briefly. Move forward in small segments.

  5. Reach the Armos Knights’ icy arena. Defeat them, then open the treasure chests in the next room to obtain the Big Key.

  6. Return to the large chest before going up. The tunic reduces damage from the last run.

  7. Go through the large doors and eliminate the waves of enemies; manage lasers and moving floors.

  8. Quickly light the four torches when the floor collapses. In the next room, collect the key from the enemies.

  9. Throw a bomb down the conveyor belt towards the cracked wall; continue through the colored barriers.

  10. Strike Moldorm’s tail without falling. Use the Hookshot on the newly revealed treasure chest, then climb the final stairs.

  11. Defeat Agahnim II. The scene takes you towards the Pyramid, but you can still resupply before Ganon.

Agahnim II

Spot the real wizard among his doubles. Send the big balls back in his direction; dodge the small projectiles that fragment. Copy attacks can also be returned.

Your checked steps are shared with the interactive ALttP guide in this browser. Use the progress backup panel in the main guide to keep a copy.

Sources & notes

Original SNES route. GBA puzzles can differ, especially in the Ice Palace.

Consult the reference of this chapter ↗Progress backup ↗