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HYRULE ATLASTHE FAN ARCHIVE
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The Zelda collection

Every legend. Your next chapter.

From the first cave to the skies above Hyrule. Find your game, discover its art and keep your place in the adventure.

21 main adventures

Release order · Original editions and remake notes

The next return to Hyrule ↗

Find your next discovery.

Interactive maps with saved location marks, plus edition comparisons in every game guide.

For Link’s Awakening, select the Switch edition in the guide to open its map.

The Super NES Companion

Two worlds. An adventure to be found.

A Link to the Past: 18 chapters, an interactive map, the world mirror and 57 dungeon floor maps.

Open the companion ↗
Take your progress with you

One file for all games, editions, map marks, story checklists and the N64 companion. Download it on the old address, then import it on the new one. Nothing is uploaded.

21 adventures shown

2024

Nintendo Switch

Echoes of Wisdom

Save Hyrule as Zelda, remembering useful things and moving the world with Tri.

9 chaptersWalkthrough, 100% route & art ↗
2023

Nintendo Switch

Tears of the Kingdom

Connect sky, surface, and Depths with improvised machines and five allies.

10 chaptersWalkthrough, 100% route & art ↗
2017

Nintendo Wii U / Nintendo Switch

Breath of the Wild

Build confidence on the plateau, help Hyrule's four peoples, then approach the castle prepared.

8 chaptersWalkthrough, 100% route & art ↗
2015

Nintendo 3DS

Tri Force Heroes

Three heroes share one health bar. Think in heights, positions, and complementary tools.

8 chaptersWalkthrough, 100% route & art ↗
2013

Nintendo 3DS

The Legend of Zelda: A Link Between Worlds

Slip around Hyrule's walls, cross into Lorule and rent the tool that opens your next route.

12 chaptersWalkthrough, 100% route & art ↗
2011

Nintendo Wii

Skyward Sword

Descend beneath the clouds to temper a sacred blade.

10 chaptersWalkthrough, 100% route & art ↗
2009

Nintendo DS

Spirit Tracks

An engineer and a ghostly princess rebuild the railway together.

9 chaptersWalkthrough, 100% route & art ↗
2007

Nintendo DS

Phantom Hourglass

Chart four seas while an hourglass buys minutes inside a cursed temple.

8 chaptersWalkthrough, 100% route & art ↗
2006

Nintendo GameCube / Wii

Twilight Princess

Follow Midna between light and twilight as swordsman and wolf.

10 chaptersWalkthrough, 100% route & art ↗
2004

Game Boy Advance

The Legend of Zelda: The Minish Cap

A cracked wall becomes a doorway and a puddle becomes a lake. Ezlo's gift changes the scale of Hyrule as you restore a broken blade.

9 chaptersWalkthrough, 100% route & art ↗
2004

Nintendo GameCube

The Legend of Zelda: Four Swords Adventures

Hyrule becomes a stage for four heroes moving as one. Formations, shared switches and parallel worlds carry this rescue through eight regions.

9 chaptersWalkthrough, 100% route & art ↗
2002

Nintendo GameCube

The Wind Waker

Rescue Aryll, awaken two sages, and follow Hyrule's history beneath the waves.

9 chaptersWalkthrough, 100% route & art ↗
2002

Game Boy Advance

The Legend of Zelda: Four Swords

Four colours, shared obstacles and a competitive rupee total: cooperation opens the route even when everyone wants the biggest purse.

7 chaptersWalkthrough, 100% route & art ↗
2001

Game Boy Color

The Legend of Zelda: Oracle of Seasons

Winter builds bridges. Summer grows ladders. Learn to read Holodrum as four overlapping landscapes rather than one fixed map.

9 chaptersWalkthrough, 100% route & art ↗
2001

Game Boy Color

The Legend of Zelda: Oracle of Ages

The answer may be waiting centuries away. Follow the consequences of changed landscapes, planted seeds and unfinished promises through Labrynna.

9 chaptersWalkthrough, 100% route & art ↗
2000

Nintendo 64

Majora's Mask

Carry discoveries across time and give four troubled regions another dawn.

8 chaptersWalkthrough, 100% route & art ↗
1998

Nintendo 64

Ocarina of Time

A forest child, a vanished princess, and a kingdom separated by seven years. Follow the original adventure from Kokiri Forest to Ganon.

6 chaptersWalkthrough, 100% route & art ↗
1993

Game Boy

The Legend of Zelda: Link's Awakening

Eight instruments, one impossible island. Every new movement tool opens another path through Koholint—and another question about the dream.

9 chaptersWalkthrough, 100% route & art ↗
1991

Super Famicom / Super NES

The Legend of Zelda: A Link to the Past

Two Hyrules share one geography. When one blocks your path, investigate the other.

13 chaptersWalkthrough, 100% route & art ↗
1987

Famicom Disk System / NES

Zelda II: The Adventure of Link

A journey measured in towns, techniques and dangerous roads. Palace treasures matter as much as the crystals placed after each victory.

8 chaptersWalkthrough, 100% route & art ↗
1986

Famicom Disk System / NES

The Legend of Zelda

A sword, an open wilderness and eight scattered pieces of wisdom. Keep a map of the discoveries that turn wandering into a route.

9 chaptersWalkthrough, 100% route & art ↗